Oblivion

Oblivion is a Discipline that allows its users to draw on something wholly unnatural; calling forth supernatural darkness from the Abyss and enslaving specters through Oblivion.
Those who practice Oblivion flirt with something unnatural; the very realm where wraiths are destroyed forever. This danger does not come without power however, as the masters of this Discipline call upon it to wreathe themselves in night, enslave specters, and throttle victims with their own shadow. On a result of 1 or 10 when making a Rouse Check for the Discipline, the vampire suffers a Stain as Oblivion seeps into their soul. These can be avoided by those with potent blood, who may reroll certain Discipline-associated Rouse Checks.
Oblivion's supernatural projections of darkness and void are vulnerable to bright directed lights, fire, sunlight, and True Faith. A lack of shadows to pull from can make this Discipline difficult to use, though ultraviolet and infrared lights have no effect.
Oblivion is resonant to a total lack of Resonance, such as psychopaths and those without emotional attachment.
Powers at a Glance
| Power Name | Discipline | Level | Prerequisite | Effect | Dice Pool | Opposed Dice Pool | Cost | Source |
|---|---|---|---|---|---|---|---|---|
| Ashes to Ashes | Oblivion | 1 | - | Destroy a corpse by dissolving it. | Stamina + Oblivion | Stamina + Medicine/Fortitude | One Rouse Check | Cults of the Blood Gods, page 204 or Players Guide, page 85 |
| Binding Fetter | Oblivion | 1 | - | Allow users to be able to identify a fetter by use of their senses. | Wits + Oblivion | - | Free | Cults of the Blood Gods, page 204 or Players Guide, page 86 |
| Oblivion Sight | Oblivion | 1 | - | See in darkness clearly and see ghosts present. | - | - | Free | Chicago by Night, page 293 or Players Guide, page 85 |
| Shadow Cloak | Oblivion | 1 | - | +2 bonus to Stealth rolls and Intimidation against mortals. | - | - | Free | Chicago by Night, page 293 or Players Guide, page 85 |
| Arms of Ahriman | Oblivion | 2 | - | Conjures shadow appendages that the user can control but the user is unable to do anything else. | Wits + Oblivion | - | One Rouse Check | Chicago by Night, page 294 Players Guide, page 86 |
| Fatal Prediction | Oblivion | 2 | - | Increase the chances of a mortal being harmed by exterior forces. | Resolve + Oblivion | Wits + Occult | One Rouse Check | Players Guide, page 87 |
| Fatal Precognition | Oblivion | 2 | - | Vision of a non-vampires death. | Resolve + Oblivion | - | One Rouse Check | Cults of the Blood Gods, page 204 |
| Shadow Cast | Oblivion | 2 | - | Conjure shadows from the user's body. | - | - | One Rouse Check | Chicago by Night, page 293 Players Guide, page 87 |
| Where the Veil Thins | Oblivion | 2 | - | Determine the density of the Shroud in their area. | Intelligence + Oblivion | - | One Rouse Check | Cults of the Blood Gods, page 205 or Players Guide, page 87 |
| Aura of Decay | Oblivion | 3 | - | Harnessing their connection to Oblivion can make plants wilt, animals and humans sick, and food spoil. | Stamina + Oblivion | Stamina + Medicine/Fortitude | One Rouse Check | Cults of the Blood Gods, page 205 Players Guide, page 88 |
| Passion Feast | Oblivion | 3 | - | Allows a vampire to slake Hunger on the passion of wraiths. | Resolve + Oblivion | Resolve + Composure | Free | Cults of the Blood Gods, page 205 Players Guide, page 89 |
| Shadow Perspective | Oblivion | 3 | - | Projects their senses into a shadow within line of sight. | - | - | One Rouse Check | Chicago by Night, page 294 or Players Guide, page 89 |
| Shadow Servant | Oblivion | 3 | - | Use a shadow to spy on or scare others. | - | - | One Rouse Check | Players Guide, page 89 |
| Touch of Oblivion | Oblivion | 3 | - | Wither's a body part on touch. | - | - | One Rouse Check | Chicago by Night, page 294 or Players Guide, page 89 |
| Necrotic Plague | Oblivion | 4 | - | Manifest illness in victims. | Intelligence + Oblivion | Stamina + Medicine/Fortitude | One Rouse Check | Cults of the Blood Gods, page 206 or Players Guide, page 89 |
| Stygian Shroud | Oblivion | 4 | - | Darkness spews out of a nearby shadow and covers the area. | - | - | One Rouse Check | Chicago by Night, page 295 or Players Guide, page 90 |
| Umbrous Clutch | Oblivion | 4 | - | Using the victim's shadow they create a portal, dropping them into the user's arms. | Wits + Oblivion | Dexterity + Wits | One Rouse Check, One Stain | Sabbat, page 49 |
| Shadow Step | Oblivion | 5 | - | The user can step into one shadow and appear in another within their sight. | - | - | One Rouse Check | Chicago by Night, page 295 or Players Guide, page 90 |
| Skuld Fulfilled | Oblivion | 5 | - | Reintroduce illnesses someone has recovered from. | Stamina + Oblivion | Stamina + Stamina/Fortitude | Two Rouse Checks | Cults of the Blood Gods, page 207 or Players Guide, page 91 |
| Tenebrous Avatar | Oblivion | 5 | - | Changes their body into a shadow able to move over any surface or through small spaces. | - | - | Two Rouse Checks | Chicago by Night, page 295 or Players Guide, page 91 |
| Withering Spirit | Oblivion | 5 | - | Erode a victim's spirit till they are a husk. | Resolve + Oblivion | Resolve + Occult/Fortitude | Two Rouse Checks, Stains | Cults of the Blood Gods, page 208 |
Rituals at a Glance
| Ceremony Name | Level | Prerequisite | Effect | Dice Pool | Cost | Source |
|---|---|---|---|---|---|---|
| Gift of False Life | 1 | Ashes to Ashes | Raise either a single corpse or a group to perform simple single or repetitive tasks. | Resolve + Oblivion | One Rouse Check | Cults of the Blood Gods, page 208 or Players Guide, page 92 |
| Knowing Stone | 1 | - | Identify the locations of specific ghosts. | Resolve + Oblivion | One Rouse Check | Fall of London, page 259 |
| Summon Spirit | 1 | Binding Fetter | Summon a spirit from the underworld. | Resolve + Oblivion | One Rouse Check | Cults of the Blood Gods, page 209 or Players Guide, page 92 |
| Traveler's Call | 1 | Oblivion Sight, Cult of Shalim | Summon another Shalimite. | Resolve + Oblivion | One Rouse Check | Cults of the Blood Gods, page 93 |
| Awaken the Homuncular Servant | 2 | Where the Shroud Thins | Create spies and stalkers out of body parts or small animals. | Resolve + Oblivion | One Rouse Check | Cults of the Blood Gods, page 209 or Players Guide, page 93 |
| Blinding the Alloy Eye | 2 | Shadow Cast, Sabbat | Cameras cannot perceive the user clearly. | Resolve + Oblivion | One Rouse Check | Sabbat, page 52 |
| Compel Spirit | 2 | Where the Shroud Thins | Bend a wraith to a vampire's will. | Resolve + Oblivion | One Rouse Check | Cults of the Blood Gods, page 210 or Players Guide, page 94 |
| Fortezza Sindonica | 3 | Where the Shroud Thins, Hecata | Create a barrier that harms wraiths. | Resolve + Oblivion | Three Rouse Checks | Trails of Ash and Bone, page 173 |
| Harrowhaunt | 3 | Aura of Decay, Sabbat] | Keep unwanted visitors from their haven. | Resolve + Oblivion | One Rouse Check, possible Stains | Sabbat, page 51 |
| Host Spirit | 3 | Aura of Decay | Allows the user to open their body to a ghost for possession. | Resolve + Oblivion | One Rouse Check | Cults of the Blood Gods, page 211 or Players Guide, page 94 |
| Knit the Veil | 3 | Where the Shroud Thins | Turn a shroud impenetrable. | Resolve + Oblivion | One Rouse Check | Trails of Ash and Bone, page 174 |
| Name of the Father | 3 | Shadow Perspective, Cult of Shalim | Strike a victim's mind with the empty void of Oblivion, leaving them paralyzed. | Resolve + Oblivion | One Rouse Check | Cults of the Blood Gods, page 94 |
| Shambling Hordes | 3 | Aura of Decay | Raise a group of aggressive walking dead. | Resolve + Oblivion | One Rouse Check, possible Stains | Cults of the Blood Gods, page 212 or Players Guide, page 95 |
| Befoul Vessel | 4 | Necrotic Plague, Sabbat | Turn a mortal's blood into poison for other vampires. | Resolve + Oblivion | One Rouse Check | Sabbat, page 52 |
| Bind the Spirit | 4 | Necrotic Plague | Bind a wraith to a specific location or person. | Resolve + Oblivion | One Rouse Check, possible Stains | Cults of the Blood Gods, page 212 or Players Guide, page 96 |
| Death Rattle | 4 | Fatal Precognition | Inflict the sensory experience of a wraith's death onto a target. | Resolve + Oblivion | One Rouse Check | Trails of Ash and Bone, page 174 |
| Split the Veil | 4 | Necrotic Plague | Create a tear into a shroud to allow wraiths to enter. | Resolve + Oblivion | One Rouse Check, possible Stains | Cults of the Blood Gods, page 213 or Players Guide, page 96 |
| Ex Nihilo | 5 | Withering Spirit | Enter the Shadowlands | Resolve + Oblivion | Three Rouse Checks and one Willpower point | Cults of the Blood Gods, page 213 |
| Lazarene Blessing | 5 | Skuld Fulfilled | Bring a fresh corpse back to life | Resolve + Oblivion | One Rouse Check, possible Stains | Cults of the Blood Gods, page 214 or Players Guide, page 96 |
| Pit of Contemplation | 5 | Tenebrous Avatar, Cult of Shalim | Cast an enemy into Oblivion itself. | Resolve + Oblivion | One Rouse Check, possible Stains | Cults of the Blood Gods, page 94 |