Oblivion

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Oblivion is a Discipline that allows its users to draw on something wholly unnatural; calling forth supernatural darkness from the Abyss and enslaving specters through Oblivion.

Those who practice Oblivion flirt with something unnatural; the very realm where wraiths are destroyed forever. This danger does not come without power however, as the masters of this Discipline call upon it to wreathe themselves in night, enslave specters, and throttle victims with their own shadow. On a result of 1 or 10 when making a Rouse Check for the Discipline, the vampire suffers a Stain as Oblivion seeps into their soul. These can be avoided by those with potent blood, who may reroll certain Discipline-associated Rouse Checks.

Oblivion's supernatural projections of darkness and void are vulnerable to bright directed lights, fire, sunlight, and True Faith. A lack of shadows to pull from can make this Discipline difficult to use, though ultraviolet and infrared lights have no effect.

Oblivion is resonant to a total lack of Resonance, such as psychopaths and those without emotional attachment.

Powers at a Glance

Power Name Discipline Level Prerequisite Effect Dice Pool Opposed Dice Pool Cost Source
Ashes to Ashes Oblivion 1 - Destroy a corpse by dissolving it. Stamina + Oblivion Stamina + Medicine/Fortitude One Rouse Check Cults of the Blood Gods, page 204 or Players Guide, page 85
Binding Fetter Oblivion 1 - Allow users to be able to identify a fetter by use of their senses. Wits + Oblivion - Free Cults of the Blood Gods, page 204 or Players Guide, page 86
Oblivion Sight Oblivion 1 - See in darkness clearly and see ghosts present. - - Free Chicago by Night, page 293 or Players Guide, page 85
Shadow Cloak Oblivion 1 - +2 bonus to Stealth rolls and Intimidation against mortals. - - Free Chicago by Night, page 293 or Players Guide, page 85
Arms of Ahriman Oblivion 2 - Conjures shadow appendages that the user can control but the user is unable to do anything else. Wits + Oblivion - One Rouse Check Chicago by Night, page 294 Players Guide, page 86
Fatal Prediction Oblivion 2 - Increase the chances of a mortal being harmed by exterior forces. Resolve + Oblivion Wits + Occult One Rouse Check Players Guide, page 87
Fatal Precognition Oblivion 2 - Vision of a non-vampires death. Resolve + Oblivion - One Rouse Check Cults of the Blood Gods, page 204
Shadow Cast Oblivion 2 - Conjure shadows from the user's body. - - One Rouse Check Chicago by Night, page 293 Players Guide, page 87
Where the Veil Thins Oblivion 2 - Determine the density of the Shroud in their area. Intelligence + Oblivion - One Rouse Check Cults of the Blood Gods, page 205 or Players Guide, page 87
Aura of Decay Oblivion 3 - Harnessing their connection to Oblivion can make plants wilt, animals and humans sick, and food spoil. Stamina + Oblivion Stamina + Medicine/Fortitude One Rouse Check Cults of the Blood Gods, page 205 Players Guide, page 88
Passion Feast Oblivion 3 - Allows a vampire to slake Hunger on the passion of wraiths. Resolve + Oblivion Resolve + Composure Free Cults of the Blood Gods, page 205 Players Guide, page 89
Shadow Perspective Oblivion 3 - Projects their senses into a shadow within line of sight. - - One Rouse Check Chicago by Night, page 294 or Players Guide, page 89
Shadow Servant Oblivion 3 - Use a shadow to spy on or scare others. - - One Rouse Check Players Guide, page 89
Touch of Oblivion Oblivion 3 - Wither's a body part on touch. - - One Rouse Check Chicago by Night, page 294 or Players Guide, page 89
Necrotic Plague Oblivion 4 - Manifest illness in victims. Intelligence + Oblivion Stamina + Medicine/Fortitude One Rouse Check Cults of the Blood Gods, page 206 or Players Guide, page 89
Stygian Shroud Oblivion 4 - Darkness spews out of a nearby shadow and covers the area. - - One Rouse Check Chicago by Night, page 295 or Players Guide, page 90
Umbrous Clutch Oblivion 4 - Using the victim's shadow they create a portal, dropping them into the user's arms. Wits + Oblivion Dexterity + Wits One Rouse Check, One Stain Sabbat, page 49
Shadow Step Oblivion 5 - The user can step into one shadow and appear in another within their sight. - - One Rouse Check Chicago by Night, page 295 or Players Guide, page 90
Skuld Fulfilled Oblivion 5 - Reintroduce illnesses someone has recovered from. Stamina + Oblivion Stamina + Stamina/Fortitude Two Rouse Checks Cults of the Blood Gods, page 207 or Players Guide, page 91
Tenebrous Avatar Oblivion 5 - Changes their body into a shadow able to move over any surface or through small spaces. - - Two Rouse Checks Chicago by Night, page 295 or Players Guide, page 91
Withering Spirit Oblivion 5 - Erode a victim's spirit till they are a husk. Resolve + Oblivion Resolve + Occult/Fortitude Two Rouse Checks, Stains Cults of the Blood Gods, page 208

Rituals at a Glance

Ceremony Name Level Prerequisite Effect Dice Pool Cost Source
Gift of False Life 1 Ashes to Ashes Raise either a single corpse or a group to perform simple single or repetitive tasks. Resolve + Oblivion One Rouse Check Cults of the Blood Gods, page 208 or Players Guide, page 92
Knowing Stone 1 - Identify the locations of specific ghosts. Resolve + Oblivion One Rouse Check Fall of London, page 259
Summon Spirit 1 Binding Fetter Summon a spirit from the underworld. Resolve + Oblivion One Rouse Check Cults of the Blood Gods, page 209 or Players Guide, page 92
Traveler's Call 1 Oblivion Sight, Cult of Shalim Summon another Shalimite. Resolve + Oblivion One Rouse Check Cults of the Blood Gods, page 93
Awaken the Homuncular Servant 2 Where the Shroud Thins Create spies and stalkers out of body parts or small animals. Resolve + Oblivion One Rouse Check Cults of the Blood Gods, page 209 or Players Guide, page 93
Blinding the Alloy Eye 2 Shadow Cast, Sabbat Cameras cannot perceive the user clearly. Resolve + Oblivion One Rouse Check Sabbat, page 52
Compel Spirit 2 Where the Shroud Thins Bend a wraith to a vampire's will. Resolve + Oblivion One Rouse Check Cults of the Blood Gods, page 210 or Players Guide, page 94
Fortezza Sindonica 3 Where the Shroud Thins, Hecata Create a barrier that harms wraiths. Resolve + Oblivion Three Rouse Checks Trails of Ash and Bone, page 173
Harrowhaunt 3 Aura of Decay, Sabbat] Keep unwanted visitors from their haven. Resolve + Oblivion One Rouse Check, possible Stains Sabbat, page 51
Host Spirit 3 Aura of Decay Allows the user to open their body to a ghost for possession. Resolve + Oblivion One Rouse Check Cults of the Blood Gods, page 211 or Players Guide, page 94
Knit the Veil 3 Where the Shroud Thins Turn a shroud impenetrable. Resolve + Oblivion One Rouse Check Trails of Ash and Bone, page 174
Name of the Father 3 Shadow Perspective, Cult of Shalim Strike a victim's mind with the empty void of Oblivion, leaving them paralyzed. Resolve + Oblivion One Rouse Check Cults of the Blood Gods, page 94
Shambling Hordes 3 Aura of Decay Raise a group of aggressive walking dead. Resolve + Oblivion One Rouse Check, possible Stains Cults of the Blood Gods, page 212 or Players Guide, page 95
Befoul Vessel 4 Necrotic Plague, Sabbat Turn a mortal's blood into poison for other vampires. Resolve + Oblivion One Rouse Check Sabbat, page 52
Bind the Spirit 4 Necrotic Plague Bind a wraith to a specific location or person. Resolve + Oblivion One Rouse Check, possible Stains Cults of the Blood Gods, page 212 or Players Guide, page 96
Death Rattle 4 Fatal Precognition Inflict the sensory experience of a wraith's death onto a target. Resolve + Oblivion One Rouse Check Trails of Ash and Bone, page 174
Split the Veil 4 Necrotic Plague Create a tear into a shroud to allow wraiths to enter. Resolve + Oblivion One Rouse Check, possible Stains Cults of the Blood Gods, page 213 or Players Guide, page 96
Ex Nihilo 5 Withering Spirit Enter the Shadowlands Resolve + Oblivion Three Rouse Checks and one Willpower point Cults of the Blood Gods, page 213
Lazarene Blessing 5 Skuld Fulfilled Bring a fresh corpse back to life Resolve + Oblivion One Rouse Check, possible Stains Cults of the Blood Gods, page 214 or Players Guide, page 96
Pit of Contemplation 5 Tenebrous Avatar, Cult of Shalim Cast an enemy into Oblivion itself. Resolve + Oblivion One Rouse Check, possible Stains Cults of the Blood Gods, page 94