Ministry

A religious movement that evangelizes the example of a chthonic god, while seeking out the world’s secret places and protecting ancient artifacts. (Formerly Followers of Set)
Nicknames: Followers of Set, Judasians, Liberators, Corrupters, Tempters, Serpents, Setites, The Clan of Faith, the Clan of Lies, Typhonists, Sand-Snakes, Vipers
Faction: Anarchs
Disciplines: Obfuscate, Presence, Protean
Bane: Abhors the Light: When exposed to direct illumination – whether natural or artificial – members of the clan recoil. Ministers receive a penalty equal to their Bane Severity to all dice pools when subjected to bright light directed straight at them. Also, they add their Bane Severity to aggravated damage taken from
sunlight.
Compulsion: Transgression: Set teaches that everyone's mind and spirit are bound by invisible chains of their own making. Their Blood chafes at these bindings and the Minister suffers a burning need to break them. The vampire receives a two-dice penalty to all dice pools not relating to enticing someone (including themselves) to break a Chronicle Tenet or personal Conviction, causing at least one Stain and ending this Compulsion.